WarCores V 0.0.61
Changelog v0.0.61:
Added Player win screen
Added Player death screen
Added Angel melee attack
Added Assets for player move, shoot, and aim
and other UI improvements.
Fixed weapon UI display
The spawning system for room minions is in place, as well as the spawning adjustments for when the level is beaten
The respawning system for angels when the level is completed is in place
The enemy movement is revamped to use the nav mesh now, so enemies 'properly' chase the player in / out of rooms / obstacles.
Super Angel model made.Fixed the changing weapon bug as stated above, looks like that's fixed for good now.
Created a basic spawner that is controlled by other objects to determine when they spawn. I figure that way we can place the spawn points in the room during level creation and I've designed it for ease of use...hopefully.
The end of level spawning is somewhat working for the rooms, but it, as well as the angel respawning, has a fair bit of a way to go, so don't expect much there.
Files
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Warcores
Angels ruined our world, so we built Devils to take it back.
Status | Prototype |
Author | Cake Mech Labs |
Genre | Action |
More posts
- Warcores V 0.0.63Apr 19, 2019
- WarCores V0.0.62 updates only no new versionApr 12, 2019