WarCores V 0.0.61


Changelog v0.0.61:

Added Player win screen

Added Player death screen

Added Angel melee attack

Added Assets for player move, shoot, and aim

and other UI improvements.

Fixed weapon UI display

The spawning system for room minions is in place, as well as the spawning adjustments for when the level is beaten

The respawning system for angels when the level is completed is in place

The enemy movement is revamped to use the nav mesh now, so enemies 'properly' chase the player in / out of rooms / obstacles.

Super Angel model made.

Fixed the changing weapon bug as stated above, looks like that's fixed for good now. 

Created a basic spawner that is controlled by other objects to determine when they spawn. I figure that way we can place the spawn points in the room during level creation and I've designed it for ease of use...hopefully.

The end of level spawning is somewhat working for the rooms, but it, as well as the angel respawning, has a fair bit of a way to go, so don't expect much there.

Files

WarCores Demo V0.0.61.zip 425 MB
Apr 05, 2019

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