WarCores V0.0.62 updates only no new version


Changelog V0.0.62

  • Created Music Manager Object in Content/Sounds. Used to initialize the background noise and the song Firepower by Teminite. Also handles the early ‘looping’ of Firepower as letting it trail off using the default looping settings sounds weird as hell in my opinion.
  • Fixed a bug regarding the hitbox of the enemy angel attack, was just a fallacy of the collision system..again. You could stand still and not take damage cause you need to have just entered or just left the hitbox to trigger, not be inside it. Thanks unreal...Anywho it works as intended now
  • New system created: Floating Combat Text! The system is in place, merely create a floating text object and call the setTextAndColor function and you’re good to go!...well sort of, it definitely is in the rough draft stages, but it’s something…
  • Conduits now have rotation! When you enter the room they start spinning and when you leave they ‘slowly’ decelerate to not spinning.
  • The Player Lifebar Has Been Revamped! Instead of a bland green bar we have batteries! The batteries lose energy as the player loses health.
  • Apparently melee attack for angel has never worked if not the first attack...it’s fixed now
  • Level Mock-up created.
  • Level build at 10%
  • Ambient noise added.  

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